Debriefing > Bug Reports & Fixes

[BUG] (Maybe) - Only 10 mines deployed at a time

<< < (2/3) > >>

namajnaG:

--- Quote from: Entropy-Soldier on October 14, 2012, 04:57:05 pm ---The real issue here is that it's no longer possible to stack them.

--- End quote ---

Hehe oh boy, I remember if you stacked too much, At some point, You couldn't shoot anymore.

kraid:
AFAIK the viewmodels will disapear but the mines still explode i think.

major:
After 10 mines was removed to stop the spam. Imagine each player having 30 proxy mines setup around the map. No mine stacking is a issue ;)

lotsofquestions:
I understand the reasoning. Any chance on getting this as a variable that can be set in the console? Simply have the default be 10?

killermonkey:
This is not going to change. It's not just 10 mines, its 10 thrown objects (includes throwing knifes, other mines types, etc.) Keeps server performance in check.

A variable.... maybe... but i'd be a cheat.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version