Debriefing > Bug Reports & Fixes

[4.2/4.2.1]Crash after very long "Loading..."

(1/3) > >>

Blockbound64:
Hello.

After trying to get this to work on mac with wine did not work, I tried on this older windows ('03).

IT runs Portal fine, and some other games well too. But when I try and run GE:S, it just gives a long "Loading..." with the GE:S symbol in the middle, then brings me to the verification thingy, and it gives me an error saying it failed to "read" another thing a file was trying to get it to read. Here's my error file: http://www.mediafire.com/download.php?72633ex4mh2nfba   I'm on an '03 Windows XP (Not sure where to check specific specs, sorry :S)

killermonkey:
I looked at your memory dump and it indicated that you crashed in d3d9.dll. This means you crashed in Direct3D 9 files. I suggest running with the command line parameter of "-dxlevel 81"

Blockbound64:
I tried that, and I'm getting this error (I did before as well.):
--- Quote ---The instruction at "0x1103c64f" referenced memory at "0x0ecc1454". The memory could not be "read". Click on OK to terminate the program.
--- End quote ---

killermonkey:
Well then I don't think you'll be able to run this under WINE.

Suggest using a proper virtual machine using https://www.virtualbox.org/

Blockbound64:
I'm not using wine, I'm using windows XP on an HP laptop.... :c

Navigation

[0] Message Index

[#] Next page

Go to full version