Hey everyone,
my friends, family, and I have been playing GoldenEye: Source for quite a while now. The moment I found out about it, it quickly became our favorite source game, and with that our favorite FPS deathmatch game.
![Grin ;D](https://forums.geshl2.com/Smileys/classic/grin.gif)
Sadly, after playing it for some time now (and playing N64 GoldenEye & Perfect Dark when we were younger), the levels have become too repetitive and a quite boring... except the facility, which will always be my favorite
![Wink ;)](https://forums.geshl2.com/Smileys/classic/wink.gif)
Anyways, Half-Life 2 Deathmatch has a LOT of really cool custom maps, and my question is, can I port custom maps from Half-Life 2 Deathmatch to GoldenEye: Source? It's of course for my own personal use with me and my friends, I have no interest in redistributing them or anything like that.
I've done a lot of modding before, unfortunately not with any source game, but I know generally how things work, I know I'll have to get Hammer, and set spawn points, gun/ammo/armor spawns, and probably add models/textures from Half-Life 2 into the GoldenEye folders... (If it makes it easier, then perhaps I could use Counterstrike: Source custom maps instead of Half-Life 2 custom maps, if it is in a better format. I own both games so either is fine.)
So to sum it up, my question is, is this possible without getting into a huge project? And if so, then can someone point me in the right direction to get started?
Any help would be much appreciated!
![Cheesy :D](https://forums.geshl2.com/Smileys/classic/cheesy.gif)