Hello everyone!
I've been working the past week on a recreation of dm_codex from Unreal Tournament from scratch.
For those who are unfamiliar with UT99, this is a medium-scale deathmatch map, often used in 1v1 matches.
At first, I was using UnrealEditor to recreate the exact same scale as in UT, but it turned out to be waaaaay too small for GE:S, so I ended up using UnrealEd only for reference purposes and enlarged the scale of the map for it to be able to accompany a fair amount of players and to fit GE:S since UT has, of course, way different game mechanics.
Although the map is still in development, since I just finished up the main geometry of the level an hour ago, I decided to give you guys a sneak peak of what will be coming towards you guys in a very near future. I'll be working on lighting and secondary geometry next.
This is ONLY to demonstrate the layout of the level, lighting will come in laterBiorifle spot ;
![](http://i.imgur.com/89JLL1H.jpg)
Hallway under Biorifle ;
![](http://imgur.com/ceWgZmL.jpg)
Center of the map ;
![](http://imgur.com/pgUEzDt.jpg)
![](http://imgur.com/J6IlU3E.jpg)
Flak Cannon spot
![](http://imgur.com/2pv37BM.jpg)
Stairway beneath Flak Cannon
![](http://imgur.com/stGS3IG.jpg)
Stairways
![](http://imgur.com/h3q5PnQ.jpg)
Ripper stairway
![](http://imgur.com/L8WFAdQ.jpg)
Sniper Rifle's spot
![](http://imgur.com/60ZaoC7.jpg)
Top (Rocket Launcher)
![](http://imgur.com/WEPbxFU.jpg)
Large room with the armor
![](http://imgur.com/62EMO6o.jpg)
Same room, from downstairs
![](http://imgur.com/L7NZWYQ.jpg)
Here's a quick video if the screenshots aren't enough for ya'.
(You can see through water since lighting was not built yet. Don't mind that.)
I should complete the entirety of the map within the next 7 days if everything is fine and dandy.