Final update for NF_Maintenance ;
Greetings, Community!
I can say today that I am finally (almost) done with maintenance, Progress has been halted for the past month or two because 90% of my free time was, Unfortunately, dedicated to APB Reloaded. I have picked up the work on it again about a week ago.
Changes since you've last seen it
-Reworked lighting in all incomplete areas (Except the large machine room, As I thought solid white gave the right feel for it.)
-Added one new area (Bathroom) and one new doorway, Opening up to two alternative paths
-Added more cubemaps
-Fixed crashes and out-of-place textures
-Minor eye-candy (Including two easter eggs, One inaccessible without noclip)
To do list
-Remove unnecessary brushes to replace them with props to reduce filesize of the map to a maximum
-Test thoroughly the outside area to prevent crashes that we're present before
-Clip walls accordingly for proper wall strafing
-Rework weapon spawns
Here's a full walk through the map. It will most likely be ready to release within's next week.
Again, Video is darker than what it looks like in-game.
Stop it at 1:30 if you don't want to see the stuff you might have already seen in the previous video.