Editing and Customization > Community Releases

[Gameplay] Tournament DM v2

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Troy:
Cool, should be done then.  It's such a simple script.

Troy:
I've added a cfg file to the download link.  I'm unsure if "ge_showenemyteams 0" will work for 4.2.  That's what KM had so I will leave it.

Troy:
The first post has been updated with a new 4.2 version.  This is a combination of the version KM sent me and mine.

Troy:
I will recode this game mode ASAP for the upcoming patch.  I don't have anything else planned after doing this.

Troy:
Reworked

Old

If the frag limit is set below a team's score, the round would end.  If a late attendance kill was scored, it would print a negative frag message.

New

I've set the LateAttendance boolean to true anytime the match ends.  This prevents negative frag messages.

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