Editing and Customization > Community Releases
[Gameplay] Tournament DM v2
Troy:
Cool, should be done then. It's such a simple script.
Troy:
I've added a cfg file to the download link. I'm unsure if "ge_showenemyteams 0" will work for 4.2. That's what KM had so I will leave it.
Troy:
The first post has been updated with a new 4.2 version. This is a combination of the version KM sent me and mine.
Troy:
I will recode this game mode ASAP for the upcoming patch. I don't have anything else planned after doing this.
Troy:
Reworked
Old
If the frag limit is set below a team's score, the round would end. If a late attendance kill was scored, it would print a negative frag message.
New
I've set the LateAttendance boolean to true anytime the match ends. This prevents negative frag messages.
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