Editing and Customization > Community Content

My New Project

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kraid:

--- Quote from: markpeterjameslegg on July 02, 2012, 03:55:07 pm ---Thanks for the comment, if there's one thing I have learnt whilst doing this project, it's that Specular and Bump mapping are highly overrated.

--- End quote ---
Then you've learnt something wrong.
For some things spec and bump can make a huge difference.
Maybe you just need to learn how to use them properly.

Imagine how much better and detailed your scene would look if the marbel had some reflections on it or the carpet had a fabrics structure.

Maybe you should also take the RE1 remake for Gamecube as a reference for creating the map.
It's far more detailed then the old PS1 renderings.

markpeterjameslegg:
Reflection maybe, but otherwise no. It looks so much better like this, although I am going to put a very subtle amount of specular and bump mapping on the wood. All my previous maps had specular and bump mapping, and none were as visually stunning as this, it has a more photo realistic look, but then each to their own. I'm definitely looking into reflection for the floor, going to have to consult the forums on this one.

Anyway, your opinion is an important one for me Kraid being a fan of your mapping skills, an overall opinion on the map would be nice, specular and bump mapping aside.

PPK:
Trust Kraid when he says that specular and bump mapping can make a huge difference. They will add some texture to the otherwise drab appearance of your textures. You can't overdo it, though, since too much is as bad as none.

The current look of the map reminds me of those 3D renderings used in games from the early 90's; that's to say that it desperately needs some additional polish in terms of textures (and maybe some modeling as well.

markpeterjameslegg:
Taken on board what Kraid had to say, added some shine to the marble etc, I kept the wood specular and bump very subtle, also these are new dark textures which I much prefer over the previous dark red. Also added two new windows as I don't believe for one second any mansion would only have one window in the main hall, considering downstairs windows as well.


Here's a gameplay video:-


http://www.youtube.com/watch?v=qgvvhjF29IM&feature=youtu.be



kraid:
Nice. The reflection on the marble floor creates much more depth.
Highlights on the pillars give them some more definition, too.

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