Debriefing > General Goldeneye
Game mode suggestion
kraid:
It sounds pretty familiar to me.
Sometimes when we played GE on the N64, we changed the Handicaps in that way:
one Player at Maximum Health the others at minimum.
The tree Players with low health, should take down the Player with maximum Health at least once.
Timelimit was mostly 10 minutes and Weapons was "Power Weapon".
The Characters were something like Good Vs. Bad.
It was a lot of fun, if the max.Health-Player was not to good, so that the others stand a chance.
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