Editing and Customization > Past Versions
[Gameplay] Agent Under Fire (Final)
PPK:
--- Quote from: TriBlade on July 22, 2012, 03:29:15 am ---I'm not saying your weaponset is bad or anything, I'm just saying if a player was to shoot MI6 with constant headshots with the DD44 compared to the PP7, you'll notice the difference. Idk, it's something I observed.
--- End quote ---
You'd have to be close to score 8 consecutive headshots with the DD44. That or be very very good. I personally think things are quite well balanced in terms of weaponsets. The DD44 loses a bit on the long range but has one extra round. It wouldn't be so much fun if everyone simply had the same weapons. The only "big" difference is on the last tier since the P90 can deal an extra 20 points of damage but then again, aim your shots and you can make a dent, or even kill, its wielder (though the goal is to chase the coward with the shotgun).
Troy:
I agree. The only big difference is RC-P90 vs AR33. The RC-P90 does slightly more damage and the has a larger magazine size. However, those two weapons are the close as I can come to equality.
Troy:
I've spent a few days porting this game mode to 4.2. It will be ready for testing tomorrow.
Troy:
I've updated the first post with a 4.2 version for the Devs and BTs to try.
Troy:
Since 4.2, there is a bug with this mode. When the game mode is changed or the bots are reloaded, the GETracker complains about errors. This may be an issue related to 4.2. In light of this, the download link will be removed until further notice.
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