Editing and Customization > Past Versions
[Gameplay] Agent Under Fire (Final)
Troy:
Agent Under Fire
Description
At the start of the round, a player is randomly selected from MI6 and Janus to be their team's VIP. The VIPs are given a shotgun and a usable adrenaline shot, while their bodyguards are given a level 1 weapon. In order for the guards to level up to the next weapon, their VIP must kill an opponent. If a VIP dies, they will be eliminated and one of their guards will take their place. The first team to kill all of their opposing team's VIPs wins the round.
Say Commands
!level - Prints your team's current level.
!weapons - Prints your team's weapon levels.
!voodoo - Activates your adrenaline shot if you are the key player.
Credits
Casino Royale - Euphonic
Live and Let Die - VC
You Only Live Twice - Killer Monkey
Gun Game - Killer Monkey and Lodle
Link
Download Here
This game mode is defunct. I may rework it at a later time.
Troy:
The above post has been updated. The public version has also been uploaded to the QA server and put into the game cycle's rotation.
Troy:
There has been an update. You can play 1 on 1 (key player vs key player), there's a delay in between rounds, and various other bugs have been fixed to improve the game mode's playability. For those who you that have not tried this yet, it's a must. The QA server is running it 24/7 again.
Troy:
Once again, the mode has been updated to address things KM wanted implemented.
Proxie:
I'll try the updated version ASAP sweet pea. Maybe me and you can have a little 1v1 time?
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