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Author Topic: Ge_MI6_HQ  (Read 40769 times)

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Boris_Crack

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Re: Ge_MI6_HQ
« Reply #45 on: February 05, 2012, 10:50:28 pm »

Just throwing it out there, most people probably won't be happy with you just stealing their models and putting them in your map. At least give them credit somehow inside the map file.
Can't use 'em anyway. I don't own Gmod and I'm not interested in buying it. Just found out I needed it to download them.
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Rick Astley

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Re: Ge_MI6_HQ
« Reply #46 on: February 06, 2012, 02:18:37 pm »

ah well i suppose its for the best...
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Boris_Crack

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Re: Ge_MI6_HQ
« Reply #47 on: February 06, 2012, 03:18:59 pm »

ah well i suppose its for the best...
Don't worry, I'll search for free 3Ds Max models(wich there is gonna be plenty of) and I'll convert them to Hammer. And in case Jonathan thinks I'm a douchebag that doesn't give credit to the people, well he's fucking wrong. I know what it is to get your work claimed as somebody else's work.
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Rick Astley

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Re: Ge_MI6_HQ
« Reply #48 on: February 06, 2012, 09:54:23 pm »

Don't worry, I'll search for free 3Ds Max models(wich there is gonna be plenty of) and I'll convert them to Hammer. And in case Jonathan thinks I'm a douchebag that doesn't give credit to the people, well he's fucking wrong. I know what it is to get your work claimed as somebody else's work.

i dont think he thinks that you are a douchebag...i guess he just wants to be straight about using items from other sources...so dont worry :-) im sure he didnt mean to judge

anyway onto a more positive note- i could imagine items from previous Bond movies in the Q Lab:
OddJob's Hat-Goldfinger
Poker Chips- Casino Royale
Goldeneye key- ummm Goldeneye
Barons Hat- Live and Let Die
Sniper Riffle- The Living Daylights
Golden Gun- Man with the golden gun
Laser- Moonraker Laser
Watch- Die Another Day
and well idk its up to you...i cant think of any other items that could be used.

but lets focus on shaping the map.. :D
« Last Edit: February 06, 2012, 10:38:05 pm by Rick Astley »
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Boris_Crack

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Re: Ge_MI6_HQ
« Reply #49 on: February 07, 2012, 12:26:25 am »

Additional ceiling lights. Only the wall lights are missing now.
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Rick Astley

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Re: Ge_MI6_HQ
« Reply #50 on: February 07, 2012, 12:39:28 am »

looks good
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Boris_Crack

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Re: Ge_MI6_HQ
« Reply #51 on: February 07, 2012, 12:41:12 am »

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Boris_Crack

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Re: Ge_MI6_HQ
« Reply #52 on: February 20, 2012, 12:56:52 am »

Hey guys, don't worry I'm still working on my awesome map. I'm still finishing making the roofs and putting the ceiling textures. You should expect a video update pretty soon. I'm just having a little less time to work on it, but it's fine.
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Rick Astley

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Re: Ge_MI6_HQ
« Reply #53 on: February 20, 2012, 01:01:34 am »

ah good good :D how big is the map exactly?
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Boris_Crack

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Re: Ge_MI6_HQ
« Reply #54 on: February 20, 2012, 01:52:16 am »

ah good good :D how big is the map exactly?
Well, it is the same size as it is shown in the first video update. But I'm planning on adding another floor when I get enough experience with Hammer. But the first released version will feature only one floor
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Boris_Crack

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Re: Ge_MI6_HQ
« Reply #55 on: February 22, 2012, 10:13:44 pm »

Second video update:

http://www.youtube.com/watch?v=lYcxLmDCLPM&feature=youtu.be

Read video description for details..
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Emilia

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Re: Ge_MI6_HQ
« Reply #56 on: February 22, 2012, 10:24:09 pm »

I really like how this is coming along
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MaJoR: "This is sooooooooooooooooooooooooooooo getting to be awesome"

Boris_Crack

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Re: Ge_MI6_HQ
« Reply #57 on: February 22, 2012, 10:40:49 pm »

I really like how this is coming along
Thank you really much! I appreciate.
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Rick Astley

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Re: Ge_MI6_HQ
« Reply #58 on: February 23, 2012, 10:37:36 am »

i watched the video and it looks really good- its huge and i like the design
cant wait to see when you add props and stuff :D

keep up the good work
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liamcadhain

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Re: Ge_MI6_HQ
« Reply #59 on: February 23, 2012, 11:03:10 am »

The map's looking pretty good so far, keep up the good work Boris!
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