Editing and Customization > Community Content
Scaramanga strikes again - funhouse v4
terps4life90:
The orchestrated version is ready. I will post it in my thread because I don't want to mess up Cy's thread :). I think this piece will fit well with your map.
The Cy:
@PPK: three body armors and no long corridors
@kraid: the doors are a screenshot from the original movie, so I think they´re ok. I would prefer golden door frame props, but I don´t have those.
@roger: thanks for the track. and I´m really excited for the piano only version.
nothing really new in the funhouse. I guess the major work is over and I`m still polishing things, adding some round architecture and searching for three special textures: an octagonal wood floor, a retro man pointing to toilet and a better (more movie-like) wood wall texture for the training room. not so easy.
meanwhile I program my own bot for the funhouse. and what can I say, he´s even able to talk! great! but he´s still talking weird stuff with an english accent and has some problems with the rcp90, so I have to change some brain cells in his head I guess. here´s a video of that bot talking.
and if you are no fucking coward, please send him a video response, haha! ;-)
and here´s a proof that the bot is able to go back in time
http://www.youtube.com/watch?v=BImAru3Z_WM&feature=relmfu
so, what do you think of my bot? what´s your favourite line?
Troy:
That guy has a tendency to say the same thing over and over again.
PPK:
--- Quote from: The Cy on June 08, 2012, 10:00:19 pm ---@PPK: three body armors and no long corridors
--- End quote ---
:D
I dunno why I'm laughing now, but I am. That bot is a funny dude.
kraid:
I guess you just made a joke.
If not, i'm absolutely against it.
For several reasons:
1. This guy is looking for attention, doing a bot of him would give him this.
2. You would use "his content" again, even if it's just his stupid voice saying lot of BS.
3. And most important: i don't wanna hear this stupid stuff when i play GES.
But the general idea of speaking bots i like.
============================
Imagine a special gamemode:
1 Player (Bond with only a PP7) against 1 (Scaramanga) Bot with the AuG.
Starting a round on easy difficulty.
There'll be only 7 shot in his pistol, but he can pick up ammo within the map.
Each time the bot is defeated, another round will start with the bot on a higher difficulty.
The player will earn score depending on how quick the bot was eliminated, how many shots were required, what difficulty the bot was on, etc.
Maybe each hit on the bot will give instantly scores depending on the hitzone.
When the player got killed, it'll decrease score.
Round ends when the timer runs out or the bot is killed. I'd say 3 or 5 minutes each round, maybe increasing round time on higher difficulties.
If the timer runs out, the next round will be the same difficulty again.
If the bot was killed it'll be on a higher difficulty.
When the bot was killed on the highest difficulty or the max. ammount of rounds (maptime) has expired, the match will end and the player will get his final score.
The goal is simply beating highscores.
As for the voice, i'd say beside scaramanga throwing demotivative comments and laughther onto the player, he could introduce the match with his well known sentence. I think you know which one (7 vs 1).
This gamemode could be altered to play against Baron Samedi on Egypt too. Or Alec on Cradle, or Xenia in Jungle, or Jaws in Aztec.
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