Editing and Customization > Community Content
Scaramanga strikes again - funhouse v4
Rick Astley:
--- Quote from: The Cy on January 20, 2012, 12:57:28 pm ---you see me? what the hell, I´m totally nacked right now! rrrahhhhhh!!
but of course you´re right with the sign. maybe I should write: "Never ever played, you idiots, mahaha!" :D
--- End quote ---
it should be "Now Screening"
major:
"Now screaming: James Bond"
Muhahahaha
Rick Astley:
so...any updates?
The Cy:
--- Quote from: Rick Astley on January 24, 2012, 12:31:23 pm ---so...any updates?
--- End quote ---
quite a bit early but yes,
1. I reduced the height of the cowboy- mobster area & hall of mirrors and connected them again. they don´t look so huge anymore, more like in the rogue agent game.
2. new pictures of the james bond island in the cinema.
3. added a huge statue to the movie studio section, so that the players can jump off the tower without loosing health.
4. added some eyelats to the tower
5. reduced the height of the golden doors
6. changed/added some spawn locations
7. tried to make the training room completely turn red after a button switch, but it didn´t work out well.
8. changed the name of the map to ge_funhouse_v4
also thinking of papercut models for the cowboy, the cadillac, the mobsters, (like the alizee-papercut some time ago). maybe the mirrors from the hall of mirrors should be models, too. their bad reclections always annoy me. maybe someone could help me with that? would be truly awesome
Rick Astley:
i actually like the papercut models..there is something awesome about them especially when you go into No Clip mode and go behind them and they still look at you...its creepy but cool
what is the james bond island?
dont reduce the height too much though as some players tend to get clastraphobic :P
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