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Author Topic: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update  (Read 49567 times)

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CCsaint10

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #15 on: December 18, 2011, 12:51:39 am »

These look fantastic, i am about to go explore them :D

Enjoy your exploration :-)
« Last Edit: December 18, 2011, 01:05:30 am by CCsaint10 »
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Emilia

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #16 on: December 18, 2011, 01:19:12 am »

Sexy ;-)
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Mangley

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #17 on: December 18, 2011, 02:35:53 am »

 :D Awesome. Server filling awesome. Everything is sexy today.
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7FoX

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #18 on: December 18, 2011, 02:56:50 am »

HOLLY SH****************************************** !

arturok1992

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #19 on: December 18, 2011, 03:47:50 am »

Thank you Santa :3.
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Emilia

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #20 on: December 18, 2011, 05:03:21 am »

This is sooooooo getting to be awesome.
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Rick Astley

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #21 on: December 18, 2011, 01:45:54 pm »

:D Awesome. Server filling awesome. Everything is sexy today.

or as Sean connery says Shexy
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Sam Colt

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #22 on: December 18, 2011, 05:26:23 pm »

It's been a long time coming, I can't wait to get some time in on them. Caverns looks great.
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V!NCENT

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #23 on: December 19, 2011, 11:17:43 am »

Those are some damn good looking weapon models!  :o

I'd love to hit the unofficial surface map  8)

I'm always in for better cosmetics, but I can't get a sufficient picture of the new layout in the new caverns map, judging from the screenshots. I found the released caverns version to be a little bit restricting in movement so I hope the new one will be better, but I'm sure it will :)

Also: game theory testing  :D  This mod is more fun than all other multiplayer shooters (IMO), but it could always get even better  :-D
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Jeron [SharpSh00tah]

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #24 on: December 19, 2011, 03:32:51 pm »

... but I can't get a sufficient picture of the new layout in the new caverns map, judging from the screenshots. I found the released caverns version to be a little bit restricting in movement so I hope the new one will be better, but I'm sure it will :)


Hey its the same layout, however, I have fixed those restricted movement places. Your looking at rooms already released in the old caverns, however, I had deleated those rooms, and recreted them :) Your looking at both pump rooms (the purple room, and the room with the horizontal tank in the back corner, in the old map) and the main room with the Three 45 degree piping
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Kratos

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #25 on: December 20, 2011, 02:05:36 am »



Funny that I was thinking the same thing. BLEW MY MIND!
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V!NCENT

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #26 on: December 20, 2011, 10:44:35 am »

"Hey its the same layout, however, I have fixed those restricted movement places."

You solved this issue here entirely (along the the slow moving, but exposed water area):


And this I don't realy understand (I mean I can walk though there but it doesn't compare to the constant movement 'flow' of all other maps):


And this is just not well adjusted for teamplay, plus you can get stuck wallrunning here sometimes:


Other than that; it's a great map that also looks realy good. I can understand that keeping the layout the same as GE007, but having to take into account that it must be able to serve more than the maximum of four people it was designed for, isn't easy.

I realy like the new rooms you made! :-)  It seems like it's much easyer to navigate there and focus on shooting people :P
« Last Edit: December 20, 2011, 10:47:49 am by V!NCENT »
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Jeron [SharpSh00tah]

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #27 on: December 20, 2011, 03:54:01 pm »

Vincent, Lets look at Picture two. I have created concrete walkways that expand from wall to wall, so you can no longer get under the walk ways. and Pic three, that entire area had been redesigned, same with the other pictures. Get ahold of me on steam, ill show you exactly what has been done, I dont wanna let the cat out of the bag over here haha


Your posts, pic #3, is this pic now





You can see the enterance to the new caves area in the bottom right
« Last Edit: December 20, 2011, 03:57:47 pm by Jeron [SharpSh00tah] »
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CCsaint10

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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #28 on: October 15, 2012, 06:39:21 am »

bump - martini on the rocks links are now fixed and updated. They should be working for everyone now. Sorry for the inconvenience.
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Re: Drinks on Us - Martini on the Rocks Map Pack - December 17th Media Update
« Reply #29 on: October 15, 2012, 09:31:39 am »

Are the maps also fixed for 4.2?
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