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Author Topic: ge_mi6_sc by Sam Colt  (Read 19671 times)

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Sam Colt

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Re: twine_MI6 by Sam Colt
« Reply #15 on: August 29, 2012, 05:51:03 pm »

Small update. This now ready for play in v4.2, with some necessary stylistic changes.

Edit: Also a new name, ge_mi6_sc. Thanks to markpeterjameslegg for pointing out some texture troubles.

http://www.mediafire.com/download.php?3wq76sk3e1ccqd1



« Last Edit: August 29, 2012, 09:52:52 pm by Sam Colt »
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Completed: twine_mi6_sc, 1138_hangout, ge_garrison

markpeterjameslegg

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Re: twine_MI6 by Sam Colt
« Reply #16 on: August 29, 2012, 09:24:01 pm »

Here ya go mate, I uploaded images of all the textures I could see missing, as I said, there's no Bots either, but also there's no music on the map.

http://www.mediafire.com/?di7kq7egp7wghks

Hope this helps. :)
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Sam Colt

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Re: twine_MI6 by Sam Colt
« Reply #17 on: August 29, 2012, 10:32:37 pm »

Thanks Mark. Complete file can be found here: http://www.mediafire.com/download.php?3wq76sk3e1ccqd1
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Completed: twine_mi6_sc, 1138_hangout, ge_garrison

SuperSonic

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Re: twine_MI6 by Sam Colt
« Reply #18 on: August 29, 2012, 10:51:19 pm »

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Sam Colt

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Re: twine_MI6 by Sam Colt
« Reply #19 on: August 30, 2012, 04:20:54 am »

You are on the outside of the map, thus I don't much care tbh,
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Completed: twine_mi6_sc, 1138_hangout, ge_garrison

SuperSonic

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Re: twine_MI6 by Sam Colt
« Reply #20 on: August 30, 2012, 06:10:22 am »

That's still a missing texture.  To me, missing textures degrade the map.
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killermonkey

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Re: twine_MI6 by Sam Colt
« Reply #21 on: August 30, 2012, 10:43:17 am »

That's still a missing texture.  To me, missing textures degrade the map.

Than make your own texture to put there. You can even make it hello kitty so the map is much upgraded.
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markpeterjameslegg

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Re: twine_MI6 by Sam Colt
« Reply #22 on: August 30, 2012, 05:35:41 pm »

Thanks Sam, for this and Hangout, your a star. :)
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SuperSonic

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Re: twine_MI6 by Sam Colt
« Reply #23 on: August 30, 2012, 08:57:34 pm »

Than make your own texture to put there. You can even make it hello kitty so the map is much upgraded.

This is an unofficial map, so I could care less.  The only place it's going to be played is 1138.  Sam didn't even provide a download link, nice one!
« Last Edit: August 30, 2012, 08:59:34 pm by SuperSonic »
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namajnaG

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Re: twine_MI6 by Sam Colt
« Reply #24 on: August 30, 2012, 09:21:44 pm »

This is an unofficial map, so I could care less.  The only place it's going to be played is 1138.  Sam didn't even provide a download link, nice one!

What the hell are you talking about...? There's one in post #15 and post #17.

SuperSonic

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Re: twine_MI6 by Sam Colt
« Reply #25 on: August 30, 2012, 09:50:44 pm »

The most recent version should be put in his first post.  I didn't even see those.
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Sam Colt

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Re: twine_MI6 by Sam Colt
« Reply #26 on: September 01, 2012, 03:38:22 am »

The most recent version should be put in his first post.  I didn't even see those.

Good point. Fixed.
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Completed: twine_mi6_sc, 1138_hangout, ge_garrison

Boris_Crack

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Re: ge_mi6_sc by Sam Colt
« Reply #27 on: October 21, 2012, 12:42:26 am »

Hey!

Would you mind telling me how you were able to use the wooden clock prop from Ge_Casino?
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Currently in Progress : ge_mi6 hq
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