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Author Topic: early 4.2 menu impressions  (Read 17124 times)

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Rick Astley

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early 4.2 menu impressions
« on: November 21, 2011, 12:56:11 am »

well i have to say that from what i have seen of the work in progress loading screen and the new create server menu is that it is "Streets ahead"- Basically lightyears a head of Beta 4 and 4.1
 
the new create server looks really polished and much more simplified than its predecessor which should help new players intergrate into goldeneye source..another thing i love about it is not having to worry about entering what weapon set i need now that i can choose from a long list- i have been stuck on slappers only for ages.
 
the loading screen which according to Major is very work in progress but looks incredible as the mixture of casino, cradle, complex, archives, control, facility and silo make it much more pretty than the old blue pp7 gun barrell...i agree that the hints and tips are great for new players and well it makes the game look modern next to games like COD, Arkham City and etc
 
from what i have seen was just the tip of the iceburg it all looks great...cant wait to see some in game action :)
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killermonkey

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Re: early 4.2 menu impressions
« Reply #1 on: November 21, 2011, 02:12:51 am »

I'm just gonna drop these off right here ;-)

REMINDER, THESE ARE WIP!

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markpeterjameslegg

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Re: early 4.2 menu impressions
« Reply #2 on: November 21, 2011, 02:20:53 am »

Awesome, you guys are so professional at what you do, some commercial developer's don't work to this standard. It's a shame though that the mod has to rely on another game to work, I hope it can become standalone one day.
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terps4life90

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Re: early 4.2 menu impressions
« Reply #3 on: November 21, 2011, 02:26:12 am »

This is just fantastic KillerMonkey, and its officially my new background on the computer...the first screen shot :D.
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Rick Astley

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Re: early 4.2 menu impressions
« Reply #4 on: November 21, 2011, 10:14:55 am »

i strongly think that the Identity select should use the photos from the goldeneye wiki:
http://wiki.goldeneyesource.net/index.php/Characters as the images for the smaller photos and perhaps
posed models of the charaters for th bigger photos like having Bond do his infamous Bond Pose or OddJob with his Hat
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namajnaG

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Re: early 4.2 menu impressions
« Reply #5 on: November 21, 2011, 10:47:09 am »

i strongly think that the Identity select should use the photos from the goldeneye wiki:
http://wiki.goldeneyesource.net/index.php/Characters as the images for the smaller photos and perhaps
posed models of the charaters for th bigger photos like having Bond do his infamous Bond Pose or OddJob with his Hat

That'd be amazing, The question is... Is that possible?

major

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Re: early 4.2 menu impressions
« Reply #6 on: November 21, 2011, 10:56:35 am »

All WIP, ideas welcome.

Also note, the larger image...might not be a image ;)

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killermonkey

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Re: early 4.2 menu impressions
« Reply #7 on: November 21, 2011, 11:27:19 am »

Yes, I forgot to mention, the character images are shit. They are from the old character select. We are redoing them entirely ASAP.
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markpeterjameslegg

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Re: early 4.2 menu impressions
« Reply #8 on: November 21, 2011, 11:43:50 am »

For the loading screens, how about a more discreet loading bar, the old one kind of takes away from the lovely new images, I was thinking a thin bar that fills in green, with small writing above, or is the writing even necessary?
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namajnaG

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Re: early 4.2 menu impressions
« Reply #9 on: November 21, 2011, 06:59:09 pm »

For the loading screens, how about a more discreet loading bar, the old one kind of takes away from the lovely new images, I was thinking a thin bar that fills in green, with small writing above, or is the writing even necessary?

Well, For downloads, I suppose it is.
What I propose is that this text is put into a corner of the screen, Like Battlefield 2 loadings, And the bar is smaller and remains at its current position.
Although, I don't know if the loading screens can be changed, It always been the same thing since HL1 and I've never seen any HL/HL2 mod use any other kind of loading screen.
« Last Edit: November 21, 2011, 07:01:01 pm by namajnaG »
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markpeterjameslegg

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Re: early 4.2 menu impressions
« Reply #10 on: November 21, 2011, 08:24:49 pm »

I did think to myself after the post that maybe this couldn't be changed and was part of Half Life 2.

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Kratos

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Re: early 4.2 menu impressions
« Reply #11 on: November 21, 2011, 08:30:12 pm »

I'm just gonna drop these off right here ;-)

REMINDER, THESE ARE WIP!



Hmm, this looks familiar......

Anyway, amazing work man!
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liamcadhain

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Re: early 4.2 menu impressions
« Reply #12 on: November 21, 2011, 11:24:11 pm »

Loving the new menu screens, keep up the good work with 4.2!
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terps4life90

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Re: early 4.2 menu impressions
« Reply #13 on: November 21, 2011, 11:32:27 pm »

KillerMonkey, You are the man!
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Rick Astley

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Re: early 4.2 menu impressions
« Reply #14 on: November 22, 2011, 12:18:41 am »

how
Well, For downloads, I suppose it is.
What I propose is that this text is put into a corner of the screen, Like Battlefield 2 loadings, And the bar is smaller and remains at its current position.
Although, I don't know if the loading screens can be changed, It always been the same thing since HL1 and I've never seen any HL/HL2 mod use any other kind of loading screen.

how about the loading bar from L4d1?
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