Debriefing > Bug Reports & Fixes

[Issue] vertex_buffer crash

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Mangley:
Try disabling dynamic lighting effects on explosions. In the game menu go to Options > Multiplayer > Advanced and it should be one of the options.

You may also want to double check that your graphics drivers are up to date.

HK:
thx mangley ive disabled dynamic lighting effects on explosions didnt even know there were any option like this
sounds like this is what has been causing the problems always when explosions happen on silo it just gets slugish n very low fps
also in my video settings AA was at 4 put to none as recommend settings is what everything else is on
also muti core option isnt avaiable why is this when i have a dual cpu?

anyway thx alot for the help ill report bk if there is a crash hopefully not
n if my fps has improved on caverns n silo when i get to try them out

namajnaG:
Multi-Core Rendering was never implemented in the game Source SDK Base 2007 by Valve. Hell, I wonder if it ever worked for any Source game, That's why you can't turn it on.

KM-Edit: Fixed some facts :-)


OP-Edit : Thanks KM ;)

HK:
thanks all for the help if i didnt post this n u guys helping i would still be having these problems
silo n caverns is now totally playable  :-D i dont get the very low fps when explosions go off from the barrels on silo n caverns runs good no noticeable fps drop finally i can enjoy these maps now

ive not had any crashes too hopefully i wont have any
looking forward to the next update with no low fps  8)

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