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GES Update 09/30/11 Programming & Ourumov Redux
namajnaG:
--- Quote from: terps4life90 on October 02, 2011, 09:19:17 pm ---Well to be quite honest namajnaG, The GE:S team has already done that with boris, Alec Trevelyan, mayday, jaws. So i dont see the problem.
--- End quote ---
Well, Maybe you're right, But they don't really look identical.
I don't see how they could make 4 different bonds, Though. I'd concentrate on making the key characters of Goldeneye 64 first.
Rick Astley:
--- Quote from: namajnaG on October 02, 2011, 04:57:29 pm ---This has been discussed before several times, The answer is no due to legal issues.
You do realise that if one of these actors sues the GE:S Team for replicating their character in a video game, Not only the GE:S project would die instantly, But the author of the model would be in BIG trouble.
--- End quote ---
alrighty then makes sense...but surely there is a way to get past this issue like what you did with the current bond keep the distinguished elements of the actor yet keep it acceptable for print (example: Dimple for Moore, Stern pissed off brow for Dalton,etc)
doesnt matter anyway i look forward to any charater :D Ourmov looks excellent though and i cant wait for Bunker
CCsaint10:
Sweet! Now that you guys have seen the new character model in this update, I can finally share with you a fun video that I wasn't able to before.
*Warning* If you are looking for a serious video, with lots of GES content, this is not that kind of video. ES made a few weapon scripts that made all the weapons fire extremely quick..and so the craziness begins... :) Also, this contains the new model before a crouching animation was implemented..so it goes to the default "jesus" animation with arms and legs stretched out when crouched...which is what we are doing when walking around. :)
http://www.youtube.com/v/xAgqcdyvwjo
Ruone Delacroix:
Can you update the game to make people understand how to play some of the more unique game types? Please please please!
Very nice update overall. I do have one question though and I'm sure that this is just my mind thinking of things that are completely unnecessary. Are the "X amount of kills" achievements going to be progressed by killing bots? Just a thought.
Entropy-Soldier:
the old Oroumov will be missed
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