Firstly hello, this is my first time posting here so I'll introduce myself.
My name is Craig Tinney, but I most commonly go by the online name, The Giblets of Jesus. I've been using the source engine to make a variety of different maps for around 3 years including 2 attempts at re-making old bond game multiplayer maps.
-----------------------------------------------------------------
I was actually contacted by one of the GE:S dev team (JcFerggy) a short while back in regards to one of my reamkes, Ctf_Skryail_2010;
http://www.gamebanana.com/maps/151443Larger image:
http://ranger.gamebanana.com/img/ss/maps/151443a.jpgI'm not sure what state the GE:S adaptation that he's been working on is going, but I should hope it's running smoothly and in more than capable hands.
I've also started work on recreating Fort Knox (another Nightfire map), although but this point its just a series of dev blocks, after being initially asked to do so by JcFerggy.
Through my last 3 years of using the source engine I have built up a solid understanding of advanced brush and entity manipulation, as well as numerous different methods of approaching and solving technical and practical problems. I also have a basic knowledge of texture creation if needs be.
-----------------------------------------------------------------
I can be reached through the following methods if necessary;
Steam: xXcraggenXx
E-mail: ctinney94@gmail.com
Some other previous works of mine;
http://www.gamebanana.com/maps/150815http://www.gamebanana.com/maps/138859http://www.gamebanana.com/maps/138060Youtube account:
http://www.youtube.com/user/xXcraggenXx?feature=mheeGamebanana account:
http://www.gamebanana.com/members/699321