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Author Topic: Ge_Rocket (WIP)  (Read 45803 times)

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[GE:S Com] DF Ank1

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Re: Ge_Rocket (WIP)
« Reply #45 on: February 25, 2010, 05:09:03 am »

Yeah. I hope this map will be finish soon it looks very great.
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Mangley

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Re: Ge_Rocket (WIP)
« Reply #46 on: March 28, 2010, 05:01:16 pm »

Not much news. It's coming along but there are big changes going on.


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Jonathon [SSL]

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Re: Ge_Rocket (WIP)
« Reply #47 on: March 28, 2010, 06:00:57 pm »

WOW. Can NOT wait to play this!
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Re: Ge_Rocket (WIP)
« Reply #48 on: March 28, 2010, 07:26:57 pm »

The map is looking great man. I like the detail. It reminds me of Control... Nice too see the how much it changed since you first started it. One thing I don't understand though: why are the floor grates at a lower height than the beams? Is that supposed to be an area in construction or was the original map like that? I never played MoH (go ahead, indulge me on that :P)
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CCsaint10

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Re: Ge_Rocket (WIP)
« Reply #49 on: March 28, 2010, 10:29:27 pm »

Fantastic work dude. You have done a great job on this. Here's hoping that the rest of you map building goes smoothly. Cheers.
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Brings back memories, doesn't it? :D

JcFerggy

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Re: Ge_Rocket (WIP)
« Reply #50 on: March 28, 2010, 11:44:07 pm »

From looking at the screens, it looks like your map incorporates bits and pieces of each map we have so far. I think it would be cool to have a map where each room incorporated each environment from all the levels.
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Rodney 1.666

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Re: Ge_Rocket (WIP)
« Reply #51 on: March 29, 2010, 03:17:26 am »

I like. A lot.


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« Last Edit: March 30, 2010, 02:44:23 am by Rodney 1.666 »
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terps4life90

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Re: Ge_Rocket (WIP)
« Reply #52 on: February 28, 2012, 12:09:02 am »

What ever happened to these levels???
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