Global Communications > Development Media

110722: A Moment of Reflection.

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Mangley:
I didn't realise not being able to win OHMSS was a handicap feature.

VC:
It's an implementation of handicap in the sense that it uses the same math at heart.

You are polluted by how votes have been handled in primative games and poorly-managed democratic republics.  I believe it can be managed in a way that will not become obtrusive or distracting, by having players locally set a flag if they want to change something, and then the server will announce a vote only when those flags meet certain conditions, such as half of the players wanting to change scenario, or two-thirds requesting a map change.  Handicap would, e.g., be only applied if the player wants it and the server allows it.  If a player does bad enough that the server offers to enable Handicap, that would be a vote for; if the other players vote against it, it will not apply.

cD: If we had enough servers, there could be 24/7s for each scenario as well as rotators and then the problem wouldn't be one, but until a true base is established, unless you want LTK, you might be kinda fucked.  Want to play DM?  Too bad, we're going to LTK then L&LD then YOLT then CTK (lol) then TLD then crash and restart on LTK Cradle.  Scenarios which are really meant to be spices are often served as main courses when each scenario has equal coverage.  I would much prefer things like TLD and L&LD to be voted scenarios than universal cycle features because they require basic game talent to have any chance of success, while DM can support pubbies quite well.

KM: Of course TF2 does retarded things.  It's a Valve product.  They remind me of toddlers.  Driven purely by impulse and id with no forethought whatsoever about the consequences of their actions.  Similarly, they need to be spanked and put in the corner until they learn to behave.

Mang:  ::)

Rodney 1.666:

--- Quote from: VC on July 23, 2011, 11:28:30 pm ---Driven purely by impulse and id with no forethought whatsoever about the consequences of their actions.
--- End quote ---
If they were driven by we'd have something else.

Rick Astley:
well if Goldeneye Source is losing popularity why not add new elements in it to make it fresh?

namajnaG:

--- Quote from: Rick Astley on July 24, 2011, 02:03:45 am ---well if Goldeneye Source is losing popularity why not add new elements in it to make it fresh?

--- End quote ---

They are obviously already doing that, You think the dev's are just sitting on their ass doing nothing at all?

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