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Author Topic: Building an RPG in 40 Hours  (Read 6991 times)

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killermonkey

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Building an RPG in 40 Hours
« on: July 16, 2011, 03:49:12 pm »

http://www.gamedev.net/page/resources/_/reference/103/postmortems/how-to-build-a-game-in-a-week-from-scratch-with-r2259

Very awesome article. Read it and understand why development of a game is so fucking hard.
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namajnaG

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Re: Building an RPG in 40 Hours
« Reply #1 on: July 16, 2011, 08:10:24 pm »

That was really long to read, But I did it. I knew there was a lot of work to put into a game, But never I would had thought there would be so many in such a basic game like this one displayed.

markpeterjameslegg

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Re: Building an RPG in 40 Hours
« Reply #2 on: July 16, 2011, 09:32:17 pm »

Already know mate, I spent 2 years perfecting my last map for Doom 3, but know this, it's very appreciated.
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