Debriefing > Off-Topic Lounge

Building an RPG in 40 Hours

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killermonkey:
http://www.gamedev.net/page/resources/_/reference/103/postmortems/how-to-build-a-game-in-a-week-from-scratch-with-r2259

Very awesome article. Read it and understand why development of a game is so fucking hard.

namajnaG:
That was really long to read, But I did it. I knew there was a lot of work to put into a game, But never I would had thought there would be so many in such a basic game like this one displayed.

markpeterjameslegg:
Already know mate, I spent 2 years perfecting my last map for Doom 3, but know this, it's very appreciated.

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