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Made my first test chamber for Portal 2, try it out

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Mike [fourtecks]:


http://www.mediafire.com/?pe5817sie1seavs

Unzip the map file into [Steam Directory]\steamapps\common\portal 2\portal2\maps\

Enable the developer console (~) in the mouse + keyboard settings. In the console enter 'map 4t_rot_tower' (w/o the quotes) to start the level.

3 buttons and 1 laser catcher controls the tower's rotation. Lower tiers of the tower affect the rotation of the tiers above it. The map currently has no beginning or end, you'll end up in a white room which you can trap yourself in. The map requires a final art pass which includes more lights, so it's a bit darkish at the moment due to it needing to use mostly the black metals.

Mangley:
Finished it. Pretty interesting concept.

[Puzzle spoiler]
It could use a little more clarity with regards to how exactly each element interracted with the centerpiece. It isn't very clear how the numbers relate to the levels, they are misleading if anything as they give the impression that the elements are to be completed in a sequential order by number.

Mike [fourtecks]:

--- Quote from: Mangley on May 13, 2011, 08:59:01 pm ---Finished it. Pretty interesting concept.

[Puzzle spoiler]
It could use a little more clarity with regards to how exactly each element interracted with the centerpiece. It isn't very clear how the numbers relate to the levels, they are misleading if anything as they give the impression that the elements are to be completed in a sequential order by number.

--- End quote ---

I tried adding number decals to the panels, but they weren't applying correctly to one or two of them. Trying to add overlays to them outright didn't work.

Mangley:
Maybe you could have a stationary brush on each level with the decal on?

Mike [fourtecks]:
current version includes this atm :

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