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Author Topic: dual weiald  (Read 14528 times)

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pizzabond

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dual weiald
« on: July 10, 2007, 09:58:29 pm »

another thing i noticed gonna be in it?
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Mr. Wint and Mr. Kidd

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Re: dual weiald
« Reply #1 on: July 10, 2007, 10:01:49 pm »

All gameplay features from GE64 will be in GE:S.
Good day.


ps: right, devs?
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pizzabond

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Re: dual weiald
« Reply #2 on: July 10, 2007, 10:06:26 pm »

also jumping you were unable to jump....hehe funny how you always call him you em?
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Sean [Baron]

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Re: dual weiald
« Reply #3 on: July 10, 2007, 10:10:16 pm »

Yes dual weilding will be in GoldenEye: Source. And if your clever, you can get dual weidling in the BETA 1.0. Just a little easter egg we left in ;)
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Mr. Wint and Mr. Kidd

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Re: dual weiald
« Reply #4 on: July 10, 2007, 10:14:45 pm »

Isn't it just the models, and not the actual dual-firing weapons?
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Sean [Baron]

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Re: dual weiald
« Reply #5 on: July 10, 2007, 11:01:55 pm »

It's just the models, but you could get them to work if you knew how, just you wouldn't be able to use them on a BETA 1.0 server.
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olileauk

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Re: dual weiald
« Reply #6 on: July 10, 2007, 11:30:10 pm »

the dual wielding model thing is class. so is the, uh, moonraker laser and (unskinned) D5K.

:D

there were a lot of easter eggs in beta 1. teamplay, dual wield, extra hidden weaps.... :D
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Been here since Alpha 1.1... Those were the days.

Sean [Baron]

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Re: dual weiald
« Reply #7 on: July 11, 2007, 12:15:45 am »

Just how we like it, Lots of easter eggs.


Ok, I'm only kidding myself, dual weilding, and the extra weapons were left on accident  :-X
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