"I decided that Gun Game was lame, so I made it better."
I guess better mean more balanced.
But the newest players have difficulties to kill even one player on gungame and here they have to do damage streak on more than two players.
This is actually very frustrating for them.
I saw people cry to your mode.
Others carrying the same weapon from 9:00 to 0:00.
That was actually hilarious.
From my point of view, as much as I love the klobb or the KF7, this is very annoying to have the green bar almost completed with those guns and be suddently killed by a rocket or a golden gun shot. I mean, what is the morale in there?
How are you suppose to win? It's like you are giving us an advice "Use your radar, look for green dots that are not moving, supposedly turning to red..."
An other small problem is that the gun "swap", after you complete your coloured bar, can occur right in the middle of a gun fight.
You're like "Great, I've got you, only two shots, even in the arm, and you're down!!!" *Sniper rifle swapped to shotgun on Runway* "NOOOOooo..." *Player died*.
Sure, you went to the next level... not enough for me.
Anyway, "headshots only" is a casual way to learn easily how to play (if it's still suppose to be a teaching tool, like you said).
And I don't see why it should be "gungame like" at all.
There is already problems with gungame and I believe that you add some more with this mod.
To be honest, I see many people complaining about OHMSS.
I actually like it (last time I played there was no body armor and I had the issue Kiihu described... two big problems but except that it was ok) or at least, I don't "dislike it".
And by the way, the grenades are actually better than the klobb.!!