Debriefing > General Goldeneye
Weather effects in GESouce
Rick Astley:
i was wondering if GE Sorce would get weather effects like in L4D2 (heavy rain for example with the thunder and fog?)
major:
If you make a big enough explosion in facility it will set off the fire alarm, and water will rain down.
VC:
Why would we want lame effects like what L4D2 had? Ten years ago, Morrowind implemented vastly-superior weather effects, and Bethesda's code is (somehow) lower-quality than Valve's.
Mangley:
Fog is built into the engine, admittedly it's very bland and limited fog that's more used for optimizing rather than aesthetics. Rain and snow are also effects included in the SDK which we can use but they suck visually. Also there's only one time in the movie where there is any such notable weather which is the blizzard at Severnaya.
We almost certainly can't do dynamic changeable weather like L4D2 has, it certainly wouldn't be worth the effort. We can do limited weather effects but it's not a priority.
Gabbo:
It's more trouble than it's worth most of the time, especially just for variety's sake.
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