Editing and Customization > Community Releases
ge_warehouse
Zippy:
Warehouse
The sole purpose of this map existing was so I could get used to the ways of Hammer. Going to Hammer from over 4 years of UnrealED isn't the greatest feeling. This was supposed to be a Garry's Mod Deathrun map at first, but then I decided that GE:S > DR. I was unhappy with my methods of design, and I tried to hone down those skills as I was making this map. Regardless, some may enjoy this map. So why not?
Also, there's a bit more to this map than what you see in the image below. If enough game breaking bugs are found, I might release a V2 of this map.
Screenshots
Mirrors
Mirror 1
Mirror 2
Mirror 3
Doc.NO:
Pics seem appealing, downloading :P
kraid:
The map is much bigger then i thought and you made a lot of improvements since the last version i saw.
I cannot say much about the playability because i just ran arround in it alone.
Some things which could be optimized:
- weapons and ammo placement
- the textures in the toilett area are somewhat low res, better use another texture with higher resolution
- some of the places are to tight or filled up with props you can get caught on.
- some architecture makes no sense or is at least very impractical
e.g. the loading bays for the trucks are very tight and don't have a ramp, only stairs (imagine unloading/loading heavy crates)
- the bloom on lights is much to intense
- glass is penetratable by every weapon but won't break, you should either have it breaking or only penetratable by certain weapons. (CMAG, RCP90, AR33...).
- try to make the locations more distinguishable e.g. by altering the light mood of the area or having more unique architecture.
- since you're using a lot of props and stuff you should optimize your map.
- place area portals, use hint/skip and func_detail to optimize vis leafs.
...should be enough for now.
Zippy:
I agree with everything you said and would fix all that easily. Although naming the map "ge_warehouse_v2" may look very bad.
major:
Here is a link that won't make you wait 30 seconds ;) : http://wcservers.net/Goldeneye/ge_warehouse.rar
Gonna try it out now.
Edit:
If it wasn't 2AM I'd do a full write up, but I quickly drew some ideas I saw while running around... Yeah these are a little major changes, but you can see if you like any of the ideas.
Good luck deciphering my mind in drawing form:
http://wcservers.net/images/hl2%202011-02-03%2001-26-01-05.png
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