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ge_Train

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LP640:
Hi everyone. I've been playing the Goldeneye Source mod since its early stages of production. Over the Christmas break I decided to start working on a map design for the Train level. I should note that this map features only custom textures and no props have been placed yet.

I understand that SharpSh00tah is assigned to map this level out, so this is more of just my own custom map design based on the original Goldeneye level; a converted missile train. I'm interested to see what the community thinks of my map so far. Here are some shots:

Passenger Car



Cargo Car



Feedback is welcome. I need encouragement to finish this map if it is really worth finishing...

WNxEuphonic:
Finish it! First, the experience will make you a better mapper, second, I always love playing new maps for GES.

JcFerggy:
I want to see a final product. Despite the linearity of the map, I loved the original.

The Cy:
hi there!

it´s great that you wanna work on train. it was one of my favourite single player maps. but on the first picture it looks too futuristic with all that metal and sharp angles, I think. I would try some wood-textures and warm lightning instead. also the hallway is a bit too small for a multiplayer-map (the second one seems ok). imagine 16 people running around, heavy armed, wanting to get ahead.

kraid:
I think everyone knows train is one of the few levels which won't work out well in multiplayer if they're not heavily altered. Even team based game modes will fail because it's so tight.

Oh wait you wanted to be encouraged, well.... no matter how good or bad a map will be at the end, the vital thing is what you learnt while making it.
And i've allready seen ppl turning from absolute beginners into modding pros within a short periode of time.

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