Debriefing > Impressions & Feedback

Hints at Loading Screens

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markpeterjameslegg:
Were all part of the general public... Aren't we? I agree though with implementing something into the menu's, I believe I mentioned something about a tutorial in recent thread I did. Could just be a menu with all the game modes explaining them with the use of text and images, or maybe even video's and speech. As I mentioned before, the mechanics of the game could also be there for the newbies, maybe one of us could help with this by doing it for the team, then they would just have to implement it into the mod. I must say I like the video's and speech idea more, would be very proffessional.

killermonkey:
We have discussed this before v4.1 release. Unfortunately Valve doesn't make their menu VGUI open source so any modifications to the loading screen are extremely cumbersome and require some coding gymnastics.

It might make an appearance in a future release, but it might be just an image of the upcoming map and the loading box moved to the lower right.

I also want to put in a browser window that pops up into our release documentation the first 5 times you load the game so people are forced (as in right in front of their faces) to at least look at the detailed descriptions before entering the game.

The pop-out help is not meant to be an indepth strategy guide of the scenario. We have those on the wiki :-D

Also we've been dealing with the "general public" for many years and you can only do so much for some people. Some people were not meant to be using computers, some how they were let out of their cage to use one and the first thing they downloaded was GE:S. Go figure...

HardcoreMango:

--- Quote from: killermonkey on December 28, 2010, 02:12:12 pm ---We have discussed this before v4.1 release. Unfortunately Valve doesn't make their menu VGUI open source so any modifications to the loading screen are extremely cumbersome and require some coding gymnastics.

It might make an appearance in a future release, but it might be just an image of the upcoming map and the loading box moved to the lower right.

I also want to put in a browser window that pops up into our release documentation the first 5 times you load the game so people are forced (as in right in front of their faces) to at least look at the detailed descriptions before entering the game.

The pop-out help is not meant to be an indepth strategy guide of the scenario. We have those on the wiki :-D

Also we've been dealing with the "general public" for many years and you can only do so much for some people. Some people were not meant to be using computers, some how they were let out of their cage to use one and the first thing they downloaded was GE:S. Go figure...

--- End quote ---
Damn.

You said an image for the upcoming map, is there anyway to make these random, and on those images, have hints of gameplay actually on the image?

VC:
Probably.  We could have one base version of the wallpaper and burn in the text.

Next up: Hats.

HardcoreMango:

--- Quote from: VC on December 28, 2010, 07:25:28 pm ---Probably.  We could have one base version of the wallpaper and burn in the text.

Next up: Hats.

--- End quote ---
Oddjobs hat, or all the characters hats stacked.

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