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VC's Laboratory 101226: HLstatsX best be sweatin'

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Kiihhu:
I know this is an old topic, but I just read it and noticed a lot of discussion about armor whoring. Couldn't we just implement it like it was in the original game, so that the armor wouldn't spawn if there's someone standing too close to it? That would at least lessen the armor whoring and perhaps prevent grabbing the armor in the middle of a fight.

VC:
Old topic, old argument.  Adding a radius just means campers will game the radius.  They can stand near it to hold it until it is safe, then step away to spawn it and take it.  With timed respawn, they can be pushed off of it by an aggressor and lose control.

Thanks for reminding me about my stats project though; it got pushed aside and half-forgotten.  Appends to TODO list.

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