Editing and Customization > Modding Help

Few questions on map making for GE Source.

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deuxhero:
1:Are the values listed under "player collusion hull" on Valve's wiki maintained in GE source?
2: How can I measure somethings angle when rotating?
3: What's the height for an impassable (via same height jump) railing meant to be minimum?
4: Maximum height for a railing that can be jumped?

killermonkey:
1. GE uses 12x12x72

2.

3. ~48 units (crouch jump)

4. 32 units (I think)

Enzo.Matrix:
2.  Holding shift will lock the rotation to 15 degrees,  I think you can change that in the settings too.

http://developer.valvesoftware.com/wiki/Hammer_Selection_Tool

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