GoldenEye: Source Forums

  • November 21, 2024, 03:57:31 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: ge_control v4.1 feedback  (Read 17651 times)

0 Members and 2 Guests are viewing this topic.

Mike [fourtecks]

  • Disregard KM, acquire death threats.
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,734
  • Reputation Power: 19
  • Mike [fourtecks] is working their way up.Mike [fourtecks] is working their way up.Mike [fourtecks] is working their way up.
  • Offline Offline
ge_control v4.1 feedback
« on: December 12, 2010, 03:56:06 am »

I am curious to hear about your guys' comments about this level, especially since it got some good updates for this version. Post em here.
Logged
ge_facility, ge_facility_backzone, ge_control

namajnaG

  • Grindcore FM worshipper
  • 007
  • ****
  • Posts: 1,144
  • Reputation Power: 333
  • namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!
  • Offline Offline
Re: ge_control v4.1 feedback
« Reply #1 on: December 12, 2010, 05:23:47 am »

The only thing I noticed is new textures, But I haven't played it long enough to notice major changes.

The Cy

  • 00 Agent
  • ***
  • Posts: 717
  • Reputation Power: 87
  • The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!The Cy is awe-inspiring!
  • Offline Offline
Re: ge_control v4.1 feedback
« Reply #2 on: December 12, 2010, 05:52:47 pm »

The only thing I noticed is new textures, But I haven't played it long enough to notice major changes.

I played control enough to see all the changes you´ve made and let me say something: the upgraded map feels fucking amazing. the lightning is incredible, the new high-end textures pamper your eyes with detailed powder and the gameplay appeals more faster and fluent than ever before. great job & mission accomplished  I guess ;D
« Last Edit: December 12, 2010, 05:56:02 pm by The Cy »
Logged
finished: ge_funhouse v4 Download: http://www.mediafire.com/?urjfs3ra2zdslcz

Wake[of]theBunT

  • Former [PR/SFX/Webmaster]
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,371
  • Reputation Power: 108
  • Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!
  • Offline Offline
    • Goldeneye Source
Re: ge_control v4.1 feedback
« Reply #3 on: December 23, 2010, 10:19:24 am »

I believe you aren't seeing crits or feedback because you have a pretty amazing map, one of our best easily and a staple of GE:S for 3 straight years which fits right in the mod as probably the best map for ALL game-modes too. All the little advances haven't really touched gameplay since 2006, visually its always being refined nicely.

« Last Edit: December 23, 2010, 10:23:30 am by Wake[of]theBunT »
Logged

Proxie

  • 00 Agent
  • ***
  • Posts: 573
  • Reputation Power: 141
  • Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!Proxie is awe-inspiring!
  • Offline Offline
Re: ge_control v4.1 feedback
« Reply #4 on: December 23, 2010, 06:30:50 pm »

I believe you aren't seeing crits or feedback because you have a pretty amazing map, one of our best easily and a staple of GE:S for 3 straight years which fits right in the mod as probably the best map for ALL game-modes too.

Really? I think bunker_stinky dominates control, any other maps should just be scraped and deleted.
Logged

TwiggyTwink

  • Secret Agent
  • **
  • Posts: 58
  • Reputation Power: 0
  • TwiggyTwink has no influence.
  • Offline Offline
Re: ge_control v4.1 feedback
« Reply #5 on: January 04, 2011, 07:05:53 pm »

This was my favorite level on the N64 Version - the objectives, the variety, THE DIFFICULTY is superb.

In regards to this version, it's my favorite map. It's a riot to play on. It's big enough to handle a buzzing server. The detail is amazing. It feels like a "real" location. It's also greatly optimized (thank goodness the devs of the original game had doors that function like they do! makes it easy to add area_portals linked to door!).

What I've noticed:

#The railings went from brushes to actual models (nice!).
#The area with the drone guns (in the original game), the little cubicles have been revamped (I like it a lot better).

Terrific work.
Logged
Pages: [1]   Go Up