Debriefing > Bug Reports & Fixes

Troy's Bug Thread

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Troy:
I think there are some issues with these controls.  I stood at the controls and had Storm open the hanger door.  The open on the screen did not flash.  A few seconds later, the door closed.  The close on the screen did not flash.



Afterwards, I opened the hanger door by using the controls.  The open flashed on the screen.



A few seconds later, the door closed on its own.  The close flashed on the screen.



As a final test, I tried to use the controls to close the door.  It would not work.  I think it would be best to be able to close the hanger door from here once it has been opened all the way.  This way, someone can not continually open and close the door from the controls.

Mangley:
It's nothing but a minor aesthetic issue. What displays on the screen is just a sequence of 4 images. It has no effect on the operation of the door, and no effect on performance or gameplay. It's about as negligable as a 'bug' can get...

Are there going to be many more of these? I don't wish to be captain obvious here, but you're posting erratically about problems with Beta 4.0 when v4.1 is scheduled to come out within the next 24 hours....

Troy:

--- Quote from: Mangley on December 10, 2010, 02:20:37 am ---Are there going to be many more of these? I don't wish to be captain obvious here, but you're posting erratically about problems with Beta 4.0 when v4.1 is scheduled to come out within the next 24 hours....

--- End quote ---
If I can think of anymore problems, there will be more.

Troy:
This ladder in Caverns is buggy.  You have to look up at the ceiling for it to work.  If you try the one opposite, it will work looking directly at it.  I think most players will have problems getting it to work.



If you walk to the left of the ladder, you will do an unexpected jump for no reason.  I have found this a few times around the map.



I got stuck here after crouch jumping.  I've been told there are numerous places where you can get stuck.

namajnaG:
Your rep just grinded to -33.
And uh the unexpected jump is... Normal in the source engine. Everytime you come next to a "wall, block, brush, whatever" and you are at the surface of the water, You will automatically jump.

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