Editing and Customization > General Discussion

3DS Max to Source Max Toolbar

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Kickflipkid687:
http://www.polycount.com/forum/showthread.php?t=78621

Someone did it!  I was going to do this if I got into source engine stuff again since I know scripting now.

But god damn... I don't think Valve even has this..

Enjoy!

Mangley:
Awesome! As I'm looking into starting modeling this should really come in handy.

wallworm:
Haha... yes... someone did do it! Actually, when you posted that, the tool was still very early (I later wished I hadn't shared it until it was a little more polished). I've been posting updates about it here in the GE forums too: http://forums.goldeneyesource.net/index.php/topic,5648.0.html

PS. There is a new update with texture exporting features. Docs are at http://wallworm.com/projects/utilities/docs/using/export_textures.html

As soon as I finish the tool I'm planning on making a 3ds > Source 2d skybox exporter just to make that go a lot faster.

janetfdoss:
Great discussion here about the 3D max to source max. I am reading the rest of the forum for more interesting points. Thanks

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