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Author Topic: [Level] ge_siberia_cc  (Read 120011 times)

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Rick Astley

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Re: Ge_Siberia_LuchSaint
« Reply #75 on: May 01, 2011, 01:04:45 am »

Hey Saint,

I watched this thing too but I just realised by now how great this is, this makes my fingers itchy, like I need to write something for it *fireinhiseyes* :D

Cheers buddy,

GZ

hang on i remember hearing a short snippet of a Surface 2 Song in the GE_music_case mp3 that i found on this website..it was part of a complication- rather enjoyable.
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namajnaG

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Re: Ge_Siberia_LuchSaint
« Reply #76 on: May 01, 2011, 01:41:36 am »

The team cannot steal someone else's work unless we have their permission. There are three sound designers, And they have all blown me away so far, I suggest we leave them be and let them do their work because it is flawless.

Rick Astley

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Re: Ge_Siberia_LuchSaint
« Reply #77 on: May 01, 2011, 09:47:01 am »

The team cannot steal someone else's work unless we have their permission. There are three sound designers, And they have all blown me away so far, I suggest we leave them be and let them do their work because it is flawless.

ummm the GE_music_case mp3 is a complication of all of Goldenzens music (Streets, Bunker #1, some other track i forget and the surface 2 track) but yeah i understand what you mean i would want to steal other peoples songs..it would be like using the original facility track from the N64......unthinkable
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CCsaint10

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Re: Ge_Siberia_LuchSaint
« Reply #78 on: May 02, 2011, 05:15:41 am »

I would use that, but it is only part of a compilation...way too short. I wouldn't mind using it if he had it done, but most likely it will just get added to the music in the official release.

By the way, still hackin' away at siberia :)
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Gabbo

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Re: Ge_Siberia_LuchSaint
« Reply #79 on: May 02, 2011, 06:41:25 pm »

I would use that, but it is only part of a compilation...way too short. I wouldn't mind using it if he had it done, but most likely it will just get added to the music in the official release.

By the way, still hackin' away at siberia :)
Cannot wait
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Troy

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Re: Ge_Siberia_LuchSaint
« Reply #80 on: May 03, 2011, 11:27:54 am »

Make sure when you release this map it's stable.  I'd rather not see another decent map that has crashing problems.
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CCsaint10

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Re: Ge_Siberia_LuchSaint
« Reply #81 on: May 04, 2011, 06:43:11 am »

lol, don't worry. All my maps have been stable. I don't release anything without playtesting them first with the testers/friends. In fact, I don't know how you can make a map be unstable especially if you just watch what you are doing and be logical about it/know some knowledge about building in source.
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Troy

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Re: Ge_Siberia_LuchSaint
« Reply #82 on: May 04, 2011, 07:14:46 am »

Cy found a way to do it with his map.
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The Cy

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Re: Ge_Siberia_LuchSaint
« Reply #83 on: May 04, 2011, 10:49:26 am »

Cy found a way to do it with his map.

yes troy, that was my main aim. I worked one and a half year on the map in order to smash it to pieces in the end. and I´m still working on it, because it crashes not soon enough. nobody should ever play it. it´s too tough. now everybody´s crying and I´m still laughing: ho ho ho! mission accomplished
« Last Edit: May 04, 2011, 10:55:45 am by The Cy »
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Rick Astley

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Re: Ge_Siberia_LuchSaint
« Reply #84 on: May 04, 2011, 10:52:17 am »

can we have a public beta of the map to test for bugs and stuff :)
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namajnaG

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Re: Ge_Siberia_LuchSaint
« Reply #85 on: May 04, 2011, 11:07:17 am »

Cy found a way to do it with his map.

Oh please, If you're not happy, Make your own map, And prove us you can do better with as many features he featured in his map, With no bugs at all and as many testers he had.
Come on, Man... Damn. Humans makes mistakes, And computer software as well.

EDIT :
can we have a public beta of the map to test for bugs and stuff :)

I don't think he's over doing it yet.

Jeron [SharpSh00tah]

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Re: Ge_Siberia_LuchSaint
« Reply #86 on: May 04, 2011, 12:12:48 pm »

Cy found a way to do it with his map.

Lmao, yea, I did it with Runway AND Caverns.
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CCsaint10

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Re: Ge_Siberia_LuchSaint
« Reply #87 on: May 04, 2011, 07:25:24 pm »

Now now, come on guys. Lets not get upset with each other. Hammer isn't the most user friendly thing to work with. We all make mistakes and it sometimes does stupid things that we have to troubleshoot to find out what causes it. I have had stuff like that happen before and I am sure that is what is for Cy. Cy will figure out what is causing it and release another version of the map. No big deal. We don't need to start blaming the maps and map makers themselves.

- I will have to get back to you on the public beta idea. And by the way, the map has changed significantly from the last screenshots, so it is not in a playable state right now. Therefore, if I decide to do a public beta of it, it won't be until I get a little further.
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Rick Astley

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Re: Ge_Siberia_LuchSaint
« Reply #88 on: May 04, 2011, 10:56:43 pm »

sounds good...looking forward to the updates..
although i have one easter egg request though ;D

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Ruone Delacroix

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Re: Ge_Siberia_LuchSaint
« Reply #89 on: May 07, 2011, 03:16:07 am »

Wow, I really need to check this place out more often again. Sorry to hear about losing all the progress back in March, but it seems almost as if it was for the better (at least for us). I can't wait to see the updated version when it's done. I'm sure that it will be more than well worth the wait.

Cheers.
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