Editing and Customization > Past Versions
[Level] ge_siberia_cc
CCsaint10:
Pretty sure you read it wrong. Said I almost did, then I got it back into a workable state. Either way, changing it up even more now :)
Gabbo:
--- Quote from: Jeron [SharpSh00tah] on May 04, 2011, 12:12:48 pm ---Lmao, yea, I did it with Runway AND Caverns.
--- End quote ---
We love you anyway.
Jeron [SharpSh00tah]:
--- Quote from: Gabbo on May 10, 2011, 04:31:04 am ---We love you anyway.
--- End quote ---
Hugs, not drugs haha I feel so warm and fuzzy
CCsaint10:
Update: 5/12/11
Just thought I would show an early shot of the layout of the map as it is shaping up now. Please remember, many of the visuals, trees, props and such are completely messed up (so just ignore them), as well as a few missing textures (where the cabins are) and such. This image is just so you can kind of get the flow of the map a little bit. All routes, looks, and layout are subject to change and get better (obviously). :) Opinions are welcome about flow and playability (though it is hard to judge from a top down view)...until next time. :)
Saint
Rick Astley:
i think there should be a seperate path where it shows how bond arrived- maybe for the surface 2 map there should be a burning helicoptor (like in Crash Course for L4D) and well just so that if the map gets adapted for SP we can know where Bond starts off....
just a suggestion thats all...
are there going to be any snowman?
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