Editing and Customization > Past Versions
[Level] ge_siberia_cc
Entropy-Soldier:
MI6 has an easier time gaining access to and holding the dish area, so i figured it would be best to provide Janus with a slightly more accessible level 8 to compensate. Of course, this was just a quick draft so we'll have to see just how much this extra spawn tips the balance; it could be more than intended depending on the weapon set.
CCsaint10:
As I promised earlier, here is a draw up that Mangley did. Both of the layouts I have seen have faults and weaknesses so I might take bits and pieces from each. Mangley presents an interesting idea though by adding two spawns to each team spawn, splitting up the tension in the map and providing multiple angles of action. I feel like it might help the flow of the map to split the spawns up. However, if I do implement this method, I will weight the spawns 60:40 with the primary spawn getting a higher weight. The entrance to bunker is a throttle point so I don't want a huge number of teams spawning there for that reason, and they are limited to weapon spawns.
Here is the original picture for anyone that might be interested in making their own mock up. I would appreciate as much feedback and plans as possible to make the most balanced system possible.
killermonkey:
natalyas breasts huh?
Only thing I don't like is the level 8 so close to Janus areas on the top of the map.
CCsaint10:
You can thank mangley for that sexy name :)
Rick Astley:
so is there any news about a release date or info on the map?
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