Editing and Customization > General Discussion
Respawn Locations
coolDisguise:
I'm surprised the current formula causes trouble.
Since when you imagine a map, chances are the mapper would put maximal half of the spawns next to each other.
So if there's X spawn locations and half of them are in area A and half in area B, chances for selected spawn1 to be in A are 1/2 * X.
For spawn2 it's 1/2 * (X-1) and so on. Even if X is big enough, it's roughly (1/2)^4 = 1/16 = 6,25% for all spawns being next to each other, meaning in 93 of 100 cases you shouldn't be having as much trouble as terps4life90 states. Yet, it'd be normal to have at least 1 player near a spawn location on a very small map with like 16 players.
Besides: doesn't such a formula work against the Dutch Rudder achievement?
VC:
You say that as if there wasn't opportunity to optimize.
And who the fuck is allowing bugs to be written in the first place? Must be Gabe because we don't cotton to that sort of thing last time I was around.
CD: Your math is dildoes.
Spawn 1 is always near itself, so its p=1. In a highly-idealized system, we will assume nearness and q are related, so the chance of your spawning badly relative to your spawn quartet is about 7-to-1. In an empty server, your quartet can miss the action, but if it's loaded up, you can forget about getting spawned in the bottle room with the mid-range weapon, because the stairs corner with nothing but popgun ammo and an RC-P90 sort of guy who just took the armor is the one KM selected as your destiny.
Don't matta' none, when I make my game its spawning will be awesome, a reflection of myself.
Doc.NO:
--- Quote from: Viashino Cutthroat on August 18, 2010, 11:40:58 am ---be awesome, a reflection of myself.
--- End quote ---
lol
The place seemed dull when you where away doing zombie genocide. Fuck knows what will happen next.
RobbeR49:
--- Quote from: Viashino Cutthroat on August 18, 2010, 11:40:58 am ---an RC-P90 sort of guy who just took the armor
--- End quote ---
Just spawn me away from that guy and I'd be happy.
VC:
Well, No, for one I could fasten in and start working on my own game. Since Valve is saying they will cockblock Windows 2000 at the end of the month, I might become suddenly zombieless.
I'll leave it to you to imagine what sort of game I would create.
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