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Author Topic: [ISSUE] Caves Lighting  (Read 2344 times)

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Proxie

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[ISSUE] Caves Lighting
« on: August 15, 2010, 06:10:26 am »

Was wondering if anyone had the same lighting/texture problems that I have in caves. Screenshots here here and here

SPECS:
ATI Radeon 9250
Intel Celeron D 330 @ 2.66GHz
1Gb DDR RAM

i'm guessing its due to my horrible graphics card not being able to support a certain feature, but I don't think I had the problem in beta 3. Will be able to post more screenshots in the morning (happens throughout the entire map.)
« Last Edit: September 14, 2010, 01:19:05 am by Proxie »
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codemaster94

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Re: [ISSUE] Caves Lighting
« Reply #1 on: August 15, 2010, 01:49:39 pm »

Oh, dear...
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little 00

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Re: [ISSUE] Caves Lighting
« Reply #2 on: September 26, 2010, 02:56:08 am »

I have that problem when my settings are on low some times but that not often most of the time its when i alt tab out of the game or if settings are on low combined with alt tab
core 2 quad @2.33ghz
nvidia GTX 260 max core 55
4 gigs ram @ 1066 MHz
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major

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Re: [ISSUE] Caves Lighting
« Reply #3 on: September 26, 2010, 04:22:19 am »

Can't design a map to work well with low GFX. Also caves has seen some improvements(lighting/texture), so hopefully these issues have been resolved.
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