Debriefing > Bug Reports & Fixes
Hit registration of arms and hands
kraid:
I wouldn't see this to negative, i mean why the hell would someone want to shot at arms and hands if he can hit a head or chest too?
It even makes it easier for you to deal demage to the enemy because the chance of hitting a low demage hitzone like the arms or hands are reduced.
And since this little thing will apply to every player i don't see a disadvantage for someone.
major:
--- Quote from: kraid on August 05, 2010, 08:37:45 am ---I wouldn't see this to negative, i mean why the hell would someone want to shot at arms and hands if he can hit a head or chest too?
It even makes it easier for you to deal demage to the enemy because the chance of hitting a low demage hitzone like the arms or hands are reduced.
And since this little thing will apply to every player i don't see a disadvantage for someone.
--- End quote ---
Agree completely, if your spamming a weapon, and hit the hand and lower arm multiple times. Then its going to hurt you more then you just not hitting them at all. Since it could easily cancel out a Body/Head shot.
JcFerggy:
But that's like suggesting we should remove the hit box for the legs or even body because the important shots are to the head :/
You get what you get when you spam.
Koba:
Yes Kraid, most people aim for the head and upper body. That's why I think this went unnoticed. But still, what about shooting halfway across the map in runway or cradle? You can't really aim in those situations.
If you hit a body part it should deal damage, anything else would be crazy. This is especially important during MWGG and LTK, where it doesn't matter where you aim.
killermonkey:
I'll look into it, but this might be a source engine limitation in the way traces are done. Will report back this weekend
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