Debriefing > Bug Reports & Fixes

Hit registration of arms and hands

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kraid:
I wouldn't see this to negative, i mean why the hell would someone want to shot at arms and hands if he can hit a head or chest too?

It even makes it easier for you to deal demage to the enemy because the chance of hitting a low demage hitzone like the arms or hands are reduced.

And since this little thing will apply to every player i don't see a disadvantage for someone.

major:

--- Quote from: kraid on August 05, 2010, 08:37:45 am ---I wouldn't see this to negative, i mean why the hell would someone want to shot at arms and hands if he can hit a head or chest too?

It even makes it easier for you to deal demage to the enemy because the chance of hitting a low demage hitzone like the arms or hands are reduced.

And since this little thing will apply to every player i don't see a disadvantage for someone.

--- End quote ---

Agree completely, if your spamming a weapon, and hit the hand and lower arm multiple times. Then its going to hurt you more then you just not hitting them at all. Since it could easily cancel out a Body/Head shot.

JcFerggy:
But that's like suggesting we should remove the hit box for the legs or even body because the important shots are to the head :/

You get what you get when you spam.

Koba:
Yes Kraid, most people aim for the head and upper body. That's why I think this went unnoticed. But still, what about shooting halfway across the map in runway or cradle? You can't really aim in those situations.

If you hit a body part it should deal damage, anything else would be crazy. This is especially important during MWGG and LTK, where it doesn't matter where you aim.

killermonkey:
I'll look into it, but this might be a source engine limitation in the way traces are done. Will report back this weekend

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