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Less-Than-Shite Performance

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jjmusicnotes:

--- Quote from: CCsaint10 [bklax23] on October 29, 2010, 05:45:39 pm ---Gfx is important in many exceptions aside from source. From what I have been told and researched, it is much better performance to have a monster CPU and a medium Gfx than a medium CPU and monster Gfx. Bashe and Macc can tell you that from experience with their own rigs. Heck, even km says source is very processor intensive and only so much graphics intensive. Get a great CPU Macc as it will pay off in the long run as the system ages, but don't go to extreme since price obviously gets super crazy near the top with little to no performance gain ;) good luck

--- End quote ---

That's a little weird  :P could it just be a source-specific thing?  I can definitely see loading levels and stuff, and maybe in an RTS style game when you have hundreds of little units flying everywhere, but GFX seem to do most of the heavy lifting.  Programs like Tmonitor are great for showing you exactly how your CPU is being used.

CCsaint10:
I agree with you man, except for the fact that macc and I pretty much had the same performance. He has a 2.2 quad core, and I have a 2.0 core 2 duo and we were getting the same frames since the clock speeds were almost similar. AND, he had his gtx 460 or whatever running on the same res and me (1280x800) and we were getting the same frame rates...and my computer has a Radeon hd 3650 256mb card (not that great). If it was GFX highly dependent, I would think you could see a substantial increase with his card. Especially since he reformatted and everything was fresh with the latest drivers and such. He said he also received much better performance in games other than source, which kind of goes to show that source is a processor hog on clock speeds. It must just be source specific. :)

jjmusicnotes:
No kidding, huh, well I guess you learn something new every day! :)

Rodney 1.666:
BONUS ROUND

While I'm browsing/procrastinating, I'd really like to quickly switch gears temporarily to another issue.

I de-virus'd my friend's laptop via format and upgrade from Vista to Win7. All went off without a hitch (the second time; can't format from the CD in Windows, derp), but now there's a problem with the sound.
All sound in general, be it Windows or MP3s or games, what-have-you, occasionally cracks. That is, there's a quick staticy noise every random-or-so (usually seconds). This only occurs when there's actually sound to be heard; it doesn't happen when the comp is just sitting there.

Saint and I went to town on this and just could not find a solution. We found the only audio driver on the Google that matches the laptop and that just made the sound even worse. (Has since been rolled back.)
I was thinking that Windows updated something without us knowing but even a complete system restore didn't help.

It of course should be noted that the laptop was not doing this before the upgrade.

I don't want to just abandon this problem (obviously) so any advice is still appreciated. (And not just by me. ::))

~I'll include the model of the laptop when I can get it. (today)

The laptop in question.

killermonkey:
I would imagine this to be a hardware error (burnt capacitor or something like that). Although coincidently right when you upgrade to Win 7? Try listening on headphones to see if it's an interface problem. There is no difference between Win 7 and Vista in terms of the Audio driver support. They both use the new abstract implementation method.

Try going into the speaker properties (Control Panel -> Sound -> Properties) then the Advanced tab, and make sure the default format is not 192000 Hz, I know that causes static sometimes on speakers.

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