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Author Topic: ge_bunker_kraid  (Read 18310 times)

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kraid

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ge_bunker_kraid
« on: July 11, 2010, 01:19:47 pm »

In the past few weeks i've been creating this map.
It was started back in the days of beta 1.1h but i never finished it completly then.

A few weeks ago i restarted the map from scratch, at first i was going for a _classic version,
but it developed into something inbetween a classic and a neo map.
Once i read about the map Mangley is working on, it made even more sense
to not aim for a strictly classic version.

I've optimized the map for playability (wide corridors, playerclipped walls),
stable framerate (used everything i learnt of map optimisation so far)
and fast compiling time.

Oh... and fun ofc. XD

There are many custom props and textures (e.g. explosive computer consoles) and even a working soundscape.
Also there are some easter eggs like 10 hidden objects (something like the DAT cardridges in facility)
and a secret room.

I added no screenshots here because all of them are outdated and i rather release the map now
then spend another hour to take new screens.

Allthough i'm on the GES developer team, this map should be considdered a custom release
and not connected to any of the dev work i've done or i'll be doing in the future.

Nuff said, here's the download:
http://www.mediafire.com/file/ijw1unddjzz/ge_bunker_kraid.zip

Have fun playing this map and please report issues if you find any of them.

A big Thank you!!! to everyone who helped me testing the map and
all the ppl who provided suggestions, comments and crits.

PS: please delete the old version of the map from your maps folder or replace it with the new one.
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PPK

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Re: ge_bunker_kraid
« Reply #1 on: July 11, 2010, 04:37:46 pm »

My only issue with the map is that the secret room isn't large enough :D.

I'll test it properly when I have time. I had lots of fun doing so with the latest version you showed me. Thanks a lot for making this map.
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Mangley

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Re: ge_bunker_kraid
« Reply #2 on: July 11, 2010, 05:01:09 pm »

Very good work Kraid, I love the textures and the exploding console models! I look forward to playing this on a full server soon.
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arturok1992

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Re: ge_bunker_kraid
« Reply #3 on: July 11, 2010, 09:45:07 pm »

Nice.
Thank you Kraid  :)
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Seiya

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Re: ge_bunker_kraid
« Reply #4 on: July 11, 2010, 10:15:52 pm »

You are awesome, man. :) Thanks for your nice work.

I have already checked the design of the level and it is great. The only matter I don't know anything about is (weapon and players) spawns. Hopefully, this will be assessed on our servers in the future.
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Re: ge_bunker_kraid
« Reply #5 on: July 12, 2010, 12:56:29 am »

Awesome map is awesome. I'm loving it, thanks alot Kraid :)
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Troy

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Re: ge_bunker_kraid
« Reply #6 on: July 12, 2010, 07:48:56 am »

This is a good map Kraid.  Thanks for making it.
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Doc.NO

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Re: ge_bunker_kraid
« Reply #7 on: July 13, 2010, 08:30:22 pm »

Hot sauce! The map's awesome, thankies much for the hard work! Exploding crates, amazing haha.

Is that engine a prop or brush work? The kitchen would benefit some work maybe? You should also add some good old fat noclipping outside so players can't reach the skybox.
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kraid

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Re: ge_bunker_kraid
« Reply #8 on: July 14, 2010, 07:49:10 am »

^^they cannot reach the skybox, use grenade or rocket launcher and you'll see where it starts.
Sure the kitchen is a little simple, i just didn't wanna make another prop, maybe there'll be one in the next version.
Yea, the ventilation engine is a prop.
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Re: ge_bunker_kraid
« Reply #9 on: July 16, 2010, 03:27:50 pm »

I wish I could play :(

Your #1 Fan isn't able to test it, what a shame.
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7FoX

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Re: ge_bunker_kraid
« Reply #10 on: July 21, 2010, 03:49:51 am »

downloading, thx so much man :]

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Re: ge_bunker_kraid
« Reply #11 on: April 09, 2011, 01:00:03 pm »

Hello,
I apologize for my broken English, I'm French.
I installed the card on my server and missing textures players? the silo is pink (or the starter is on the solo)

thank you

Bonjour,
veuillez m'excuser pour mon anglais approximatif, je suis français.
j'ai installé la carte sur mon serveur et il manque des textures au joueurs ?? le silo est tout rose (la ou on démarait sur le solo)

merci
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namajnaG

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Re: ge_bunker_kraid
« Reply #12 on: April 09, 2011, 02:11:04 pm »

Bonjour,
veuillez m'excuser pour mon anglais approximatif, je suis français.
j'ai installé la carte sur mon serveur et il manque des textures au joueurs ?? le silo est tout rose (la ou on démarait sur le solo)

merci


Salut, Petit rappel, Évite de bumper des vieux topics morts S.V.P.
Pour la carte, Je crois que cette carte a été créée pour la Beta 4.0, Donc il peux y avoir des petits soucis.
Si tu veux une carte Bunker absolument pour ton serveur, Télécharge celle-ci.

http://forums.goldeneyesource.net/index.php/topic,5422.0.html

C'est une version classique, Donc textures originales etc. Elle a étée créée par Mangley durant la Beta 4.0 aussi,
Mais je crois quelle pourrait bien fonctionner, Et éviter le tableau d’échecs rose et noir.

Peut-être que quelqu'un peux t'aider mieux que moi pour cette carte précise. Si tu aurais besoin d'aide pour traduire, Envoie moi un PM sur le forum.

Rosariolex

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Re: ge_bunker_kraid
« Reply #13 on: April 09, 2011, 02:43:03 pm »

la classic est déjà sur les serv par défaut, mais j'ai un petit faible pour les "différences" de celles de kraid. qui rappelle le solo sur n64

il manque pas 3 tonnes de textures, elle reste "jouable" mais bon c'est un peu dommage qu'il en manque quelques unes.

quand je met la map en local sur mon Windows il ne manque rien, le souci doit être au niveau du téléchargement chez les clients peut être ? je ne sais pas.

et j'ai préféré bumper que de créer un topic rien que pour ma question :/
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namajnaG

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Re: ge_bunker_kraid
« Reply #14 on: April 09, 2011, 02:57:38 pm »

Ouais bah ce n’étais qu'un rappel.
Sinon, J'imagine qu'il manque un dossier de texture ou quelque chose du genre dans les fichiers de ton serveur... Sinon je ne peux rien pour toi, C'est la seule alternative que je connais, Désolé. Je crois que Major(Un Beta Tester) connais le francais, Il saurait probablement mieux t'aider que moi.
Bonne chance!

kraid

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Re: ge_bunker_kraid
« Reply #15 on: April 09, 2011, 09:45:02 pm »

These Textures are missing because some GES content i used in the map was changed or deleted completly for v4.1

There are two possibilities to fix that:
1. including the files into the bsp. in this case a bad decission because of the CRC issues this would cause
2. having the client downloading these files from the server seperately.
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Rosariolex

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Re: ge_bunker_kraid
« Reply #16 on: April 27, 2011, 01:20:57 pm »

thank you for your reply
which files have to download and where to find them? thank you.
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Troy

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Re: ge_bunker_kraid
« Reply #17 on: September 06, 2011, 07:15:25 am »

Kraid, it would be helpful to include these files in a zip so server admins can force players to download them when your map is run.  1138 has yours map and there are a lot of spots that are pink. >:(
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