Debriefing > Bug Reports & Fixes
Dynamic Vertex Buffer Size Error
xilefian:
This error occurred as I switched on the flash light whilst aiming at some boxes on Archives (Flash light worked until then)
My computer is capable of running the mod perfectly fine (Full graphics, 70-100 FPS)
kraid:
Can you please provide some more information.
Which boxes where you aiming at from which direction and distance? (there are a lot of boxes in Archives you know)
I doubt it's related to the flashlight.
My bet, there's could be a spot on this map which causes a huge ammount of portals to be rendered at once. To many for the engine.
I've seen this message only once before on Runway when i was high above the map with noclip and looked down so allmost the whole map had to be drawn.
xilefian:
--- Quote from: kraid on June 18, 2010, 10:21:43 am ---Can you please provide some more information.
Which boxes where you aiming at from which direction and distance? (there are a lot of boxes in Archives you know)
I doubt it's related to the flashlight.
My bet, there's could be a spot on this map which causes a huge ammount of portals to be rendered at once. To many for the engine.
I've seen this message only once before on Runway when i was high above the map with noclip and looked down so allmost the whole map had to be drawn.
--- End quote ---
You said it yourself, there's loads of boxes, I can't remember which ones, had to spend 20 minutes looking up the map name.
The error happened the instant I pressed the flash-light button.
killermonkey:
You need to provide some computer specs. CPU, Graphics Card, Operating System, etc.
As far as I am concerned this is not a problem with the mod. In fact I have never seen this vertex message during all my development time. I know exactly what it means, but I am very wary of WHY it is coming up.
major:
I've seen this error multiple times. Some are achives and on other maps.Seems to happen on larger maps. Got it on Dam a handful of times.
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