Global Communications > Development Media

Funny little Caves bit

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Mangley:
How about tonemap controllers? Just throwing that out there... Not sure exactly how it would work.

Enzo.Matrix:
Horrible, they are extremely buggy from out testing on other levels.

mbsurfer:
Personally, I don't like the flat waterfall as much as the lights. If the water became a bit more jagged and realistic then maybe, but that may totally defeat the purpose of lessening the lag. More edges and moving textures on them would probably hurt the lag in the long run.

CCsaint10:
oh THANK GOD for removal of dynamic lighting...Although the frames aren't as bad as caverns and some other levels.

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