Debriefing > Bug Reports & Fixes
[BUG] Grenade Launchers at Complex "house"
arthurk.becker:
I noticed that the grenade launcher in the complex "house" (in front of the yellow ramp)
is rolling down the ramp when spawns... a suggestion is to make him spawn in the "vertical" position, not in "horizontal", that way he can't roll
Enzo.Matrix:
Physics + Gravity = lolz
ya, I reported this during our internal testing.. its a meh kinda thing
Mangley:
Can I add to this that sometimes the grenade launcher cannot be picked up? I think it may be that it spawns partially into the ground because of the width of the model.. you can shoot it a few times and then it can be picked up. It can be picked up as ammo but not a new weapon in this instance.
InvertedShadow:
--- Quote from: Mangley on March 09, 2010, 03:35:33 pm ---Can I add to this that sometimes the grenade launcher cannot be picked up? I think it may be that it spawns partially into the ground because of the width of the model.. you can shoot it a few times and then it can be picked up. It can be picked up as ammo but not a new weapon in this instance.
--- End quote ---
I can confirm this, this bug is a total bitch when you have a klobb, theres a 'broken' glaunch on the ground, and the enemy is turning the corner.
EMH Mark I:
A few others and I also noticed that the same theing happens with the golden gun as well where it cannot be picked up in neo-complex unless its shot at while standing over it. Also noticed it seems to occur only when it spawns on the glossy/glass floor textured areas of the map.
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