Debriefing > Bug Reports & Fixes

[BUG] Grenade Launchers at Complex "house"

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arthurk.becker:
I noticed that the grenade launcher in the complex "house" (in front of the yellow ramp)
is rolling down the ramp when spawns... a suggestion is to make him spawn in the "vertical" position, not in "horizontal", that way he can't roll

Enzo.Matrix:


Physics + Gravity = lolz

ya, I reported this during our internal testing..  its a meh kinda thing

Mangley:
Can I add to this that sometimes the grenade launcher cannot be picked up? I think it may be that it spawns partially into the ground because of the width of the model.. you can shoot it a few times and then it can be picked up. It can be picked up as ammo but not a new weapon in this instance.

InvertedShadow:

--- Quote from: Mangley on March 09, 2010, 03:35:33 pm ---Can I add to this that sometimes the grenade launcher cannot be picked up? I think it may be that it spawns partially into the ground because of the width of the model.. you can shoot it a few times and then it can be picked up. It can be picked up as ammo but not a new weapon in this instance.

--- End quote ---
I can confirm this, this bug is a total bitch when you have a klobb, theres a 'broken' glaunch on the ground, and the enemy is turning the corner.

EMH Mark I:
A few others and I also noticed that the same theing happens with the golden gun as well where it cannot be picked up in neo-complex unless its shot at while standing over it.  Also noticed it seems to occur only when it spawns on the glossy/glass floor textured areas of the map.

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