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Author Topic: [WEP] TazerBoy [2/27/2010]  (Read 83140 times)

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Josh [SLX]

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[WEP] TazerBoy [2/27/2010]
« on: February 28, 2010, 03:56:48 am »



Model and textures by SLX
« Last Edit: February 28, 2010, 04:25:50 am by Josh [SLX] »
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Mangley

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #1 on: February 28, 2010, 04:07:33 am »

It looks fantastic.

 :D  I can't wait!  :D :D :D

Bzzzt! Bzzzt! Bzzzt!
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The Cy

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #2 on: February 28, 2010, 11:55:05 am »

niiiiice  ;D ..but what does it do ? playing "link´s awakening" ?  8)
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V!NCENT

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #3 on: February 28, 2010, 12:22:16 pm »

Wow that´s realy cool! :o
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Re: [WEP] TazerBoy [2/27/2010]
« Reply #4 on: February 28, 2010, 03:11:12 pm »

Looks great, good job :), but where are the "Start" and "Select" buttons?
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EMH Mark I

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #5 on: February 28, 2010, 05:27:00 pm »

SLX, you've done it again!  Haha, good job so far man.
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Josh [SLX]

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #6 on: February 28, 2010, 05:52:58 pm »

Looks great, good job :), but where are the "Start" and "Select" buttons?

Purposely left out. It is a taser disguised as a game boy, not a working game boy.
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Rodney 1.666

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #7 on: February 28, 2010, 10:43:47 pm »

Wouldn't having the Start & Select buttons only further disguise it as such?
Then again, there's something about the missing buttons that makes it look good... I dunno. It's a trade-off.

~Edit for "wouldn't", not "would". (Though means the same thing but with a different tone...)
« Last Edit: March 03, 2010, 03:40:11 am by Rodney 1.666 »
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Re: [WEP] TazerBoy [2/27/2010]
« Reply #8 on: February 28, 2010, 11:59:08 pm »

Animations of it sliding open as you equip it and closing as you holster it please  :D

That would be awesome.
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X-tra

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #9 on: March 01, 2010, 01:17:28 am »

I want this in B5. :D
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Rodney 1.666

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #10 on: March 01, 2010, 03:45:11 am »

Animations of it sliding open as you equip it and closing as you holster it please  :D

That would be awesome.

QFT
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Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
9:48 PM - Macc 1.666: think it's trying to tell me something
9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

Jeron [SharpSh00tah]

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #11 on: March 01, 2010, 03:49:28 am »

Purposely left out. It is a taser disguised as a game boy, not a working game boy.

What if it could do both? Maybe download all the apps out there! New Iphone anyone?
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Re: [WEP] TazerBoy [2/27/2010]
« Reply #12 on: March 01, 2010, 04:48:12 am »

Don't taze me, bro!
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Rodney 1.666

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #13 on: March 01, 2010, 07:00:05 am »

What if it could do both? Maybe download all the apps out there! New Iphone anyone?

Tazing. There's an app for that.
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Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
9:48 PM - Macc 1.666: think it's trying to tell me something
9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

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Re: [WEP] TazerBoy [2/27/2010]
« Reply #14 on: March 14, 2010, 03:43:28 am »

In GE64 it had a very long range. Will that come along with it? ;D
« Last Edit: April 01, 2010, 03:11:54 am by little 00 »
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