Debriefing > Questions, Help, & How To's
Server help
olileauk:
Holy crap, that port change fixed it! Thank you muchly <3
czarofthefrozentundra:
I had the same problem yesterday. It was quite frustrating, actually, because I was trying to get the listen server up for a bunch of friends I introduced to the game. Checked the ports with the port forwarding tool. They were fine. They could see my game when I gave them the direct IP and port, but they could not connect to it. I used sv_lan 0, but the game never showed up online. Didn't seem to change anything. It told my friends that they could not connect to my game because it was a LAN only game. Rechecked the ports, IP, triggers, everything. Could I have screwed something up with the 4.02 hotfix? I looked through the beta 4 tutorial, but there was nothing there that helped. I read on some TF and CS forums that I may need to delete the .blob file. Thoughts?
(BTW great fun playing with you guys last night, esp. the DEVs, thanks.)
keefy:
Its weird some people or rather their routers are not able to host properly and no matter what they do steam orSRDS always reads their internal IP had the same problem with a friend of mine when he wanted to test a map he made no one could join his server no matter what we did, we rebooted routers PC, forwarded ports and yet to this day he is unable to host any kind of server that th outside world can join, we can see it in HLSW but when we join it times ut after 4 retries.
czarofthefrozentundra:
Yeah, I dunno. I was able to host on beta 3.14 just fine. Only had problems when my router re-assigned my computer a different internal IP, so the ports forwarded to a different computer until I changed it, but they all checked out fine last night.
mookie:
I think they're talking about a blob file not blog, but maybe I'm behind the times.
After you change sv_lan you'll need to changelevel for that change to be effective.
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