I dont think anyone should beat down anyones efforts for or against his claims. But fact is, we are the team creating these assets, so for the most part what we do is what we stand by unless amended in future of our own directives.
He can call it better, but its not written in stone that his opinion is fact. So for that thinking, should he call it better in the face of the our professional production? Maybe not. Still, freedom of speech I guess.
Since his sound and engineers edit is available to the public as 3rd party, this topic has supplied the community with its option to use them
enjoy if you chose too.
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Im going to repeat the mod objective in regard to sound design.
Recreating the nostalgia while making each sound file seem correct to the assets and atmosphere WE produce for a modern engine.
So, no fan or dev should be thinking that making our official weapons sound "exactly" like the originals is a mission priority to adhere to, or that we are failing at good sound design because certain ones do not sound exactly alike to the low quality n64 level. There is always a reason and not everyone can be made pleased.
Community projects are very welcome, rips are not for those who suggested using rips as an option. Bear that in mind.