Normally weapon info (model, accuracy, RoF, damage to each hitbox type) is stored within an easily modifiable .txt (you can see them on the dev SVN Konrad). It is possible to use .ctx encryption to keep users from viewing or modifying these files while still allowing the game to read them. I think we have them on all our weapons and official gamemodes.
He probably wants them so he can make the Klobb over 9000, but he might also want them to see our accuracy and damage values (before I was on the dev team I was super curious about these values too just for the lolz).